Watching Clouds (Demo)
A demo showing off a realtime day/night cycle with procedural clouds using a custom shadergraph
The moon also has a shadergraph that allows it to dynamically change phase
The basis of a planned game that I've temporarily shelved, but hope to return to
| Status | In development |
| Platforms | HTML5 |
| Author | ShadowVolume |
| Made with | Unity |

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